Items[9] = new Array();

Items[9][0] = new Object();
Items[9][0]["Name"] = "Biochemical Reactor Array";
Items[9][0]["Power"] = 250000;
Items[9][0]["CPU"] = 1250;

Items[9][0]["Volume"] = 4000;
Items[9][0]["Storage_Bay"] = 1;

Items[9][0]["Shield"] = 20000;
Items[9][0]["Shield_Recharge"] = 800;
Items[9][0]["Armor"] = 20000;

Items[9][0]["Anchor_Delay"] = 600;
Items[9][0]["Online_Delay"] = 180;
Items[9][0]["Unanchor_Delay"] = 1200;

//------------------------------------------------------------

Items[9][1] = new Object();
Items[9][1]["Name"] = "Complex Reactor Array";
Items[9][1]["Power"] = 250000;
Items[9][1]["CPU"] = 3000;

Items[9][1]["Volume"] = 4000;
Items[9][1]["Storage_Bay"] = 1;

Items[9][1]["Shield"] = 20000;
Items[9][1]["Shield_Recharge"] = 800;
Items[9][1]["Armor"] = 20000;

Items[9][1]["Anchor_Delay"] = 600;
Items[9][1]["Online_Delay"] = 180;
Items[9][1]["Unanchor_Delay"] = 1200;

//------------------------------------------------------------

Items[9][2] = new Object();
Items[9][2]["Name"] = "Medium Biochemical Reactor Array";
Items[9][2]["Power"] = 250000;
Items[9][2]["CPU"] = 750;

Items[9][2]["Volume"] = 4000;
Items[9][2]["Storage_Bay"] = 1;

Items[9][2]["Shield"] = 20000;
Items[9][2]["Shield_Recharge"] = 800;
Items[9][2]["Armor"] = 20000;

Items[9][2]["Anchor_Delay"] = 600;
Items[9][2]["Online_Delay"] = 180;
Items[9][2]["Unanchor_Delay"] = 1200;

//------------------------------------------------------------

Items[9][3] = new Object();
Items[9][3]["Name"] = "Simple Reactor Array";
Items[9][3]["Power"] = 125000;
Items[9][3]["CPU"] = 1500;

Items[9][3]["Volume"] = 4000;
Items[9][3]["Storage_Bay"] = 1;

Items[9][3]["Shield"] = 20000;
Items[9][3]["Shield_Recharge"] = 800;
Items[9][3]["Armor"] = 20000;

Items[9][3]["Anchor_Delay"] = 600;
Items[9][3]["Online_Delay"] = 180;
Items[9][3]["Unanchor_Delay"] = 1200;
