Items[3] = new Array();

Items[3][0] = new Object();
Items[3][0]["Name"] = "Ballistic Deflection Array";
Items[3][0]["Power"] = 150000;
Items[3][0]["CPU"] = 250;

Items[3][0]["Volume"] = 4000;

Items[3][0]["Shield"] = 20000;
Items[3][0]["Armor"] = 20000;
Items[3][0]["Shield_Recharge"] = 800;

Items[3][0]["Anchor_Delay"] = 300;
Items[3][0]["Online_Delay"] = 300;
Items[3][0]["Unanchor_Delay"] = 600;

Items[3][0]["EM_Resi"] = 0;
Items[3][0]["EX_Resi"] = 0;
Items[3][0]["KI_Resi"] = 25;
Items[3][0]["TH_Resi"] = 0;

//------------------------------------------------------------

Items[3][1] = new Object();
Items[3][1]["Name"] = "Explosion Dampening Array";
Items[3][1]["Power"] = 150000;
Items[3][1]["CPU"] = 250;

Items[3][1]["Volume"] = 4000;

Items[3][1]["Shield"] = 20000;
Items[3][1]["Armor"] = 20000;
Items[3][1]["Shield_Recharge"] = 800;

Items[3][1]["Anchor_Delay"] = 300;
Items[3][1]["Online_Delay"] = 300;
Items[3][1]["Unanchor_Delay"] = 600;

Items[3][1]["EM_Resi"] = 0;
Items[3][1]["EX_Resi"] = 25;
Items[3][1]["KI_Resi"] = 0;
Items[3][1]["TH_Resi"] = 0;

//------------------------------------------------------------

Items[3][2] = new Object();
Items[3][2]["Name"] = "Heat Dissipation Array";
Items[3][2]["Power"] = 150000;
Items[3][2]["CPU"] = 250;

Items[3][2]["Volume"] = 4000;

Items[3][2]["Shield"] = 20000;
Items[3][2]["Armor"] = 20000;
Items[3][2]["Shield_Recharge"] = 800;

Items[3][2]["Anchor_Delay"] = 300;
Items[3][2]["Online_Delay"] = 300;
Items[3][2]["Unanchor_Delay"] = 600;

Items[3][2]["EM_Resi"] = 0;
Items[3][2]["EX_Resi"] = 0;
Items[3][2]["KI_Resi"] = 0;
Items[3][2]["TH_Resi"] = 25;

//------------------------------------------------------------

Items[3][3] = new Object();
Items[3][3]["Name"] = "Photon Scattering Array";
Items[3][3]["Power"] = 150000;
Items[3][3]["CPU"] = 250;

Items[3][3]["Volume"] = 4000;

Items[3][3]["Shield"] = 20000;
Items[3][3]["Armor"] = 20000;
Items[3][3]["Shield_Recharge"] = 800;

Items[3][3]["Anchor_Delay"] = 300;
Items[3][3]["Online_Delay"] = 300;
Items[3][3]["Unanchor_Delay"] = 600;

Items[3][3]["EM_Resi"] = 25;
Items[3][3]["EX_Resi"] = 0;
Items[3][3]["KI_Resi"] = 0;
Items[3][3]["TH_Resi"] = 0;
